The Hidden Paw's First 20 Logical Card Tricks

Author: Akram Najjar
Pages: 68
Language: English
Publication date: 01/05/2016
4.99 €
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Logical Card tricks, neither magical nor tricky. Companion of 3 other puzzle boo
This eBook contains 20 card tricks learnt over the years and recently, from the web. The card tricks are not deceptive: no stacked decks, no bent cards, no sleight of hand. (Only one trick relies on a little deception, but it is so flamboyant that it is worth it.)
How this book differs from others is that there is a very detailed step by step procedure for every trick. Solutions are also detailed and proofs are frequently given to show how and why the trick works. Those that are not explained are repetitions of other tricks and should be simple to follow.
The book assumes you are conducting the tricks, sometimes with victim Victor and others with Victoria.
The Hidden Paw is T. S. Eliot’s Macavity, and what better mascot than Macavaity: “He's the bafflement of Scotland Yard, the Flying Squad's despair, for when they reach the scene of crime, Macavity's not there!”.

The intended age bracket is from early teens onwards.
El vendedor asume toda la responsabilidad de esta entrada.
Akram Najjar is an engineer currently working as a Business Technology Consultant. He completed a B. Sc. in physics and mathematics at the American University of Beirut, Lebanon (1966). He took another B. Sc. in Electrical and Electronic Engineering from the University of Hertfordshire in England (1969).
Akram spent the first part of his career managing software development companies in Lebanon and the Arabian Gulf. By 1995, he concentrated on contractual work: IT Consulting, Business Process Reengineering, Project Management, Process Mapping, Data Analysis, Frameworks for Software Development and Technical Writing. He worked with various international organizations such as the World Bank, UNDP and the EU. In parallel with his consulting work, Akram focused on management training developing and conducting workshops for the above subjects. This and other books on his site are based on the experience acquired in these workshops.
The three types of books Akram writes (fiction, technical and puzzles) can be traced back to one incident when he was 12. His teacher introduced him to “Scientific American”. His name was David W. Miller. Mr. Miller’s whereabouts are not known today. But he is to be thanked and thanked again. The articles were above Akram’s head but his love for astronomy made the magazine fascinating. That eventually led him to study Physics and Mathematics. Coincidentally, the Greek Myths that were used to name the constellations got him interested in Literature, a love that led him to write fiction at a later date.
Akram also got hooked on the Mathematical Games column by Martin Gardner which was the reason Akram was set firmly in Puzzledom. Later on, it was second nature to him to work in software as a career. Software is an abstract practice that is full of puzzles whether you are designing, programming or debugging.

His eBooks are presented on two website. The site covers technical and literary books. All puzzles and games are presented on XinXii is the only distributor of Akram's books. They have kindly distributed the books to various online retaliers.

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